• FILM / TV
  • ANIMATION
    • Coke Polar Bears
    • Animated Pacific Rim
    • Tine: By Moods of Norway
  • COMMERCIALS
  • SHOWREELS
    • 2024 FILM SHOWREEL
    • 2020 FILM SHOWREEL
    • IMMERSIVE / THEME PARKS (VR)
  • ART DIRECTION / CONCEPT ART / ILLUSTRATION
    • PROFESSIONAL WORK
    • PERSONAL WORK
    • ILLUSTRATION / KEY ART
  • INFO
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  • LINKEDIN

PETER TOUFIDIS | VISUAL ARTIST

MATTE PAINTING & ENVIRONMENTS SUPERVISOR / ART DIRECTOR & CONCEPT ARTIST

  • FILM / TV
  • ANIMATION
    • Coke Polar Bears
    • Animated Pacific Rim
    • Tine: By Moods of Norway
  • COMMERCIALS
  • SHOWREELS
    • 2024 FILM SHOWREEL
    • 2020 FILM SHOWREEL
    • IMMERSIVE / THEME PARKS (VR)
  • ART DIRECTION / CONCEPT ART / ILLUSTRATION
    • PROFESSIONAL WORK
    • PERSONAL WORK
    • ILLUSTRATION / KEY ART
  • INFO
  • Contact
  • LINKEDIN

RESIDENT EVIL AFTERLIFE

IMDB

 

Client: Mr.X | Constantin Films

Role: Senior Matte Painter / Environment Artist

Tools: Photoshop, Maya, MRay, Nuke

 

Description / Breakdown:

Cityscape: Responsible for the buildings surrounding the ship takeoff area as well as the ground street level area including sky. Modelled and Lighting in Maya, Matte Painted in Photoshop and projected in Nuke. Main FG hero "109" buildings from sniper view is modelled by assets team. The hangar interior also handled by assets team. Basic shader surfacing by texturing dept. all replaced by me via matte painting.

10k mountain with forrest: matte painting in Photoshop. (reverse view featuring the incoming ship asset coming "straight to cam" done by other artist)

 

 

TD040_MP_Styleframe_v10_x1000.jpg
TD040_PLATE_v10_x1000.jpg
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